CV / RESUME

 

GAME SOUND EXPERIENCE

DICE (Digital Illusions CE AB)

2021 - ongoing

Battlefield 2042

(EA)
Sound design, editing, implementation and recording.

FATSHARK

2013 - 2021

Darktide

(Fatshark AB)
Lead Sound design, editing, implementation, field recording, mixing and voice acting.

Warhammer - Vermintide 2

(Fatshark AB)
Sound design, editing, implementation, field recording, mixing and voice acting.

Warhammer - The End Times: Vermintide

(Fatshark AB)
Sound design, editing, implementation, field recording and voice acting.

Bloodsports.tv

(Fatshark AB / Toadman Interactive)
Voice acting

DLC Escape Dead Island - Underwater Labs

(2014) (Deep Silver) (PC / PS3 / XBOX 360)
Sound design and editing, implementation, field recording and voice acting.

Escape Dead Island

(Deep Silver) (2014) (PC / PS3 / XBOX 360)
Sound design and editing, implementation, field recording and voice acting.

War of the Vikings

(Paradox interactive) (2014) (PC)
Voice over recording, editing and implementation


TOADMAN INTERACTIVE  (Project)

2016

Immortal Unchained

Toadman Interactive
Sound design, editing and implementation


ARROWHEAD (Freelance short period)

2014

Gauntlet

(Warner Bros)(2014)(PC)
Early stage sound design and implementation for VS / Demo.


FATSHARK  (Internship)

2013

Escape Dead Island

(Deep Silver) (2014) (PC / PS3 / XBOX 360)
Sound design and editing, implementation, field recording and voice acting.

 


 FILM SOUND EXPERIENCE

2007 - Current (Freelance)
SOUND  DESIGNER / SOUND RECORDER / MUSIC COMPOSER


I have worked on several shorts, commercials and full lenght feature as Sound Designer
and sound  (dialogue) recorder on set. Foley, Mixing, field recording and ADR recording /
editing are also a part of my job as a film sound designer. I have also music composing
experience within this field.

 


 MUSIC EXPERIENCE

 

1999 - 2008
DEEJAY / TURNTABLIST / MUSIC PRODUCER


Worked profesional as Deejay for various hiphop artists and club DJ. Produced and
mixed tracks. Releases on various labels (CD, Vinyl and mp3). Supporting DJ live on
stage for several artists on gigs and tours.

 


EDUCATION
 

INTERACTIVE MEDIA DESIGN
Bachelor of Science- Media technology
2010 - 2013 Södertörns Högskola


Digital Media and Information Technology. Focus on IT and  media-
related professions such as interaction  designer, social media
manager, project manager, web designer, programmer interface,
information designer, web developer and multimedia producer.


GAME DESIGN (course)
2013 Lule University Of Technology

The fundamentals for creating good game play but also game
history, game structure and techniques in game design


POST PRODUCTION & ANIMATION (course)
2012 Södertörns Högskola


Motion graphic and 2D animation. Design, visual perception,
typography, animation techniques and sounds.


Cinema Studies
Bachelor of Arts - cinema studies
2009 - 2010 Stockholm Universitet


Research into early cinema, creators and auteurs are some of the
key areas, as well as gender and postcolonial perspectives on film.
Cinema studies research borders several other disciplines, such as
history, journalism, art and fashion, and philosophy.

Estethical Studies - Arts
1996- 1999 Erik Dahlbergs Gymnasiet


 TOOLS / EXPERIENCE / SKILLS
 

TOOLS EXPERIENCE +
Wwise
Cubase
Sony
Vegas
Reason
Bitsquid Engine
UDK
Adobe Premiere
Adobe Illustrator
Adobe Photoshop

TOOLS EXPERIENCE
Pro Tools
Fmod
Adobe Indesign

SKILLS AND EXPERIENCE +
SOUND  EXPERIENCE
Sound Design
Sound Editing
Audio Implementation
Mixing - 2.0 / 5.1
Field Recording
Foley Recording & Editing
Dialogue  Editing & ADR
Sound Recording
Film & Game Score/ Music
Visual Scripting
Boom Operating

EXPERIENCE +
Acting
Voice Acting
Fight choreographer
Interaction Design
Film editing
Graphic design
HTML / CSS


INTERESTS
Film / Movie
Video Games
Star wars
Board Games
Comics
Muay Thai